PUBG Corporation have been hard at work since the 1.0 update to balance the games combat system and to try and ensure more gunfire scenarios.

“Over the course of the Early Access period, we received a lot of feedback from you that the pacing and distribution of combat encounters in a match could be more even and less chaotic,” they were quoted.

These initial changes will be pushed to the PC (Steam) test server in the next update:

  • Slightly decreased the waiting time of the blue zones in mid-to-late phase of a match
  • Slightly decreased the shrinking speed of the blue zones in mid-to-late phase (In this phase, blue zones will now move at a slower speed and the travel time of blue zones has slightly increased due to this change)
  • Slightly increased the damage per second of the last blue zone

These changes will be tested for several days, and will be tested further after making changes to the above based on player feedback and user data.

The PUBG team also stated they are “planning to provide an update on other areas we have been working on. We will share the update as soon as possible.”

 

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