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Big WalkResident Evil Requiem

Resident Evil Requiem Wins the Golden Joysticks, but Aussie Big Walk Steals the Critics’ Prize Mid-AI Row

Capcom's horror sequel took Ultimate Game of the Year and three more trophies. The critics' pick went to House House's Big Walk, days after an awards jury row over its tiny bit of AI code.

By GetRekt 12 November 2026
Resident Evil Requiem Wins the Golden Joysticks, but Aussie Big Walk Steals the Critics’ Prize Mid-AI Row
TL;DR
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Resident Evil Requiem won Ultimate Game of the Year at the 2026 Golden Joysticks.

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Requiem took four awards in total, and Capcom was named Studio of the Year.

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Melbourne studio House House's Big Walk won the Critics' Choice Award.

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It comes days after IGF jurors took a stand over Big Walk's tiny bit of AI code.

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Crimson Desert won PC Game of the Year, and Meccha Chameleon also took four awards.

Resident Evil Requiem is the first big Game of the Year winner of 2026, taking the Ultimate Game of the Year gong at the Golden Joystick Awards in London overnight, NZ time. Capcom walked off with four trophies for Requiem plus Studio of the Year.

The more interesting result for us is Big Walk. The co-op hiking game from Melbourne studio House House won the Critics’ Choice Award, days after House House admitted chatbots touched a sliver of its code and indie awards jurors started drawing lines over it.

The big winners

  • Ultimate Game of the Year: Resident Evil Requiem, which beat 11 other nominees including Big Walk, Crimson Desert, Control Resonant, Forza Horizon 6 and 007 First Light.
  • Resident Evil Requiem’s haul: Ultimate Game of the Year, Console Game of the Year, Best Game Trailer and Best Lead Performer for Angela Sant’Albano as Grace Ashcroft.
  • Studio of the Year: Capcom.
  • PC Game of the Year: Crimson Desert, which PC Gamer admits surprised it a bit, given the game is also on consoles.
  • Meccha Chameleon’s haul: the hide-and-seek party game took four, including Best Multiplayer Game, Best Indie Game (Self-Published), Streamers’ Choice and Developers’ Choice.
  • Most Wanted Game: The Witcher 4, while The Witcher 3 Remastered won Best Remake/Remaster.

Big Walk, the Aussie in the room

Most Golden Joysticks are public votes, but the Critics’ Choice Award is picked by a panel of critics at Future, the publisher behind GamesRadar, according to indy100. That makes it the closest thing to a jury prize on the night, and it went to the game everyone in indie circles is currently arguing about.

Big Walk was all over the shortlists. It was nominated for Ultimate Game of the Year, PC Game of the Year, Best Indie Game, Best Multiplayer Game, Best Audio Design and Best Game Trailer.

  • Best Indie Game: Big Walk came second to Valheim, with 22% of the public vote to Valheim’s 28%, according to indy100.
  • Best Audio Design: second again, on 23% behind Onimusha: Way of the Sword’s 32%, indy100 reports.
  • The game: Big Walk came out on 4 August 2026 on PC, Mac, PS5 and Switch 2, published by Panic. It’s 29.99 New Zealand dollars on Steam here.
  • The row: House House says well under 0.1% of Big Walk’s code had anything to do with AI chatbots. A group of IGF jurors say they won’t vote for any game that used generative AI “in any capacity”.

The rest of the winners

  • Best Storytelling and Best Soundtrack: Dispatch.
  • Best Visual Design: Control Resonant.
  • Best Audio Design: Onimusha: Way of the Sword.
  • Best Supporting Performer: Grace Saif as Diana in Pragmata.
  • Best Indie Game: Valheim.
  • Best Early Access Game: Subnautica 2.
  • Best Game Expansion: Doom: The Dark Ages – Revelations.
  • Best Game Adaptation: Iron Lung.
  • Best Gaming Hardware: Valve’s Steam Controller.
  • Still Playing Awards: Balatro on mobile, and Minecraft on PC and console.

GTA 6 wasn’t in the running for anything except, presumably, everyone’s attention next week. It doesn’t come out until 19 November, and New Zealand gets it first.

Resident Evil Requiem – Evil Has Always Had A Name, which won Best Game Trailer. Video: Capcom

Our take

Requiem winning the big one is about as shocking as rain in Wellington. It’s a cracking survival horror game from a studio that’s been on a heater for years, and the public voted like it.

The Big Walk result is the bit worth talking about. A panel of critics looked at a game that’s been dragged through the mud over roughly 10 lines of AI-assisted shadow code and said, yeah, nah, it’s still the best thing we played this year.

Good on them. Push for disclosure all you like, but an Aussie studio making one of the most loved games of the year deserves its trophy. Come argue about the winners in the GetRekt Discord, and keep up with everything on our Big Walk page and Resident Evil Requiem page.

Sources

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