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Crimson Desert

Crimson Desert’s Studio Is Putting AI Through Its ‘Entire Development Pipeline’, and DokeV Slips to 2028

Months after it got caught with AI art in Crimson Desert, Pearl Abyss told investors it's expanding AI across everything it makes. Oh, and DokeV, first meant for 2023, is now a 2028 game.

By GetRekt 14 November 2026
Crimson Desert’s Studio Is Putting AI Through Its ‘Entire Development Pipeline’, and DokeV Slips to 2028
TL;DR
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Pearl Abyss says it's expanding AI use "throughout our entire development pipeline".

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It's using AI to test design ideas before building them, plus automation, content support and testing.

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The studio insists core gameplay and content are still made by humans.

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It already had to patch AI-made art out of Crimson Desert earlier this year.

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DokeV now targets the second half of 2028, and Crimson Desert hits Switch 2 in the first half of 2027.

Pearl Abyss has had a cracking year off Crimson Desert, and it’s decided the best way to spend it is more AI. In its third-quarter earnings letter, the Korean studio says it’s expanding AI “throughout our entire development pipeline”.

This is the same mob that got caught with AI-generated 2D props in Crimson Desert back in February. It also confirmed DokeV, the bright creature-collector it showed off in 2021, is now aiming for the second half of 2028.

What Pearl Abyss actually said

  • Where AI is used: “the automation of repetitive tasks, content creation support, and test optimization”, according to the letter quoted by Eurogamer and PC Gamer.
  • The new bit: Pearl Abyss used to validate game systems only after building them by hand. Now it uses AI “to rapidly validate diverse design concepts prior to actual implementation”.
  • The direction: it says it is “expanding its implementation throughout our entire development pipeline”.
  • The reassurance: AI is “not a substitute for human developers”, and core gameplay and content creation “remain fully driven by our development team”.
  • The goal: getting “higher-fidelity games to the market more expeditiously”. Translation: faster.

We’ve seen this movie before

When Crimson Desert launched, players spotted in-game images that looked suspiciously prompted. Pearl Abyss admitted some “2D visual props” were made with AI tools early in development, said they were meant to be replaced, and patched them out.

PC Gamer points out the studio also admitted it hadn’t clearly disclosed its AI use at the time. So at least this time it’s saying the quiet part in an investor letter, before anyone has to find it in a texture.

The numbers, and what’s next

  • Q3 revenue: 101.5 billion South Korean won, up 18% on last year but down 47.3% on a much bigger second quarter, according to Inven Global’s summary of the results.
  • Operating profit: 20.7 billion won, down 69.4% on the previous quarter.
  • Crimson Desert sales: about 680,000 copies sold in the quarter, per Inven Global.
  • Headcount: 996 staff in Q3, down 3.8% on the quarter, which the company puts down to short-term Crimson Desert contracts and internships ending.
  • Crimson Desert on Switch 2: targeting the first half of 2027.
  • DokeV: targeting the second half of 2028, with a development update due before the end of this year and full marketing, including hands-on demos, from the second half of 2027.

Inven Global’s write-up says Pearl Abyss is also using AI to test DokeV ideas before full development, while the fun and the gameplay are handled by the dev team. DokeV was originally meant to be out in 2023, so it’s now about five years late.

DokeV official extended gameplay trailer, gamescom 2021 (Pearl Abyss, via GameTrailers)

What it means for Kiwi and Aussie players

Crimson Desert Enhanced is 119.95 NZ dollars on Steam in New Zealand at the time of writing, and the first DLC landed on 30 October. Nothing about the AI push changes the game you already own.

It does tell you how the next Pearl Abyss games will be made. If you care about that, it’s worth knowing before DokeV pre-orders open.

Our take

Using AI to prototype ideas and run tests isn’t the end of the world. Plenty of studios already do it quietly, and nobody is mourning the poor sod who used to click through QA checklists.

But “content creation support” is doing a lot of heavy lifting in that letter, and Pearl Abyss has already been caught shipping AI art it swore was temporary. Trust gets earned, and this lot are still in the red on that one.

At least they said it out loud this time, unlike the Big Walk mess, and it’s a long way from the genuinely decent use in CD Projekt’s Polish Geralt fix. Follow the fallout on our Crimson Desert page, and tell us where your AI line is in the GetRekt Discord.

Sources

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