Tim Sweeney told GamesBeat Steam's AI disclosure has become a "scarlet letter".
Epic's boss says Valve's AI disclosure is being used "toxically" against developers, and studios that skip AI will be left behind. Meanwhile Steam is so buried in submissions that indies are missing launch day.

Tim Sweeney told GamesBeat Steam's AI disclosure has become a "scarlet letter".
He says anti-AI campaigners use it "toxically" to attack games and developers.
He reckons big studios that don't adopt AI will be "left behind".
Steam's label only covers AI content players see or hear, not coding tools.
Valve's build reviews are taking up to 12 business days amid a flood of submissions.
Epic Games boss Tim Sweeney has had another crack at Steam’s AI disclosure label, and this time he’s calling it a “scarlet letter”. In an interview with GamesBeat, he said the label is being “used toxically” to attack games over how they were made rather than whether they’re any good.
He also reckons big studios that don’t go all-in on AI will be “left behind and rendered uneconomical”. Timing is everything, because Steam is currently so swamped with new submissions that indie devs are missing their own launch dates.

None of this is new for Sweeney. He’s been going after Valve’s AI rules on X for weeks, calling them “abhorrent” and politically motivated, according to GamesRadar.
Valve’s rules live in the Steamworks content survey that every game fills in before release. It’s narrower than Sweeney makes it sound.
The bit Sweeney didn’t dwell on is that Steam has a slop problem right now. Valve admitted on 4 November NZ time that it is “running a little behind” on build reviews, taking up to 12 business days instead of the usual three to five.

Former Valve writer Chet Faliszek hit back at Sweeney in a YouTube video, according to GamesRadar. He reportedly told him to “act as a player yourself for a moment and go, ‘What would I want to know about a game?'”
Developers aren’t sold either. GamesBeat notes a GDC survey of 2,600 game industry workers landed the day before the interview, and GamesRadar says 55% of respondents reckoned AI is having a negative impact on the industry.
The bloke who runs Steam’s biggest rival store reckons Steam’s consumer label is the real problem. Shocking stuff. Telling players what’s in the thing they’re paying for isn’t a hate campaign, it’s an ingredients list, and if your game’s good the label won’t sink it.
And if AI is the four-times productivity miracle Sweeney says it is, someone should tell the poor buggers waiting two weeks in Valve’s queue behind a mountain of prompted garbage. We’ve watched Big Walk get dragged over a sliver of AI code and Pearl Abyss go all-in anyway, so this fight isn’t going anywhere.
Keep up with Valve’s latest on our Steam page, and tell us whether that AI label actually changes what you buy in the GetRekt Discord.

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